Kristoff Johnson

Rigging / Technical Animation

I am a character rigger and technical animator with experience in development and implementation of control systems for multiple characters, creatures, props, and animated objects. I pride myself in attention to detail, problem solving, robust solutions, scripting rigging / animation tools, and delivery of assets with a high level of quality.

In my over 15 year career, I have been successfully involved with productions and projects for such companies as Sega, Disney Interactive, and Bungie.